Release Notes
1.0.6 — 2026-05-08 Latest
- Palworld live player count via built-in REST API — updates every 30 seconds while the server is running
- Palworld server version detection via RCON — version shows in the server card after startup
- Palworld REST API auto-configured on first start
- Descriptions added to all Palworld game settings fields
- Fixed Palworld server port being overwritten when importing an existing server
- Server player count and version now refresh automatically without a manual refresh
- App version number displayed in the bottom-left corner of the window
1.0.5 — 2026-04-27
- Added Palworld support: install, create, start, stop, and update servers
- Added per-server settings and game settings dialogs for Palworld
- Added expandable server rows in list view with quick action buttons
- Added ARK host prerequisite warnings for Visual C++ and DirectX runtimes
- Added a Breeding tab in the ARK INI editor with a live calculator
- Added a branded startup splash and updated app icon
- Fixed Palworld copied servers showing a false update-available badge
- Fixed server cards getting stuck in STOPPING after a failed stop attempt
- Updated Electron, Vite, and all backend dependencies
- Restored the bundled Java 17 runtime for packaged Windows builds
1.0.4 — 2026-04-15
- First packaged Windows installer (NSIS)
- ARK INI editor with tabbed categories
- Scheduled restart cycle with countdown warnings via RCON
- Automatic master update and server rollout with configurable delay
All releases on GitHub →